New Map: Nimbus Island
There are two islands, Sky Isle (Day) and Sky Isle (Night). Sky Isle (Day) is bright and suitable for firefights, while Sky Isle (Night) is darker and better for stealth. You can choose to enter either one. There is a countdown timer for the Nimbus Islands. Once the countdown ends, you'll be transported to somewhere high up in the Playzone. While on a Nimbus Island, you won't suffer damage from the Blue Zone. The Nimbus Islands disappear at the end of the countdown and won't be available again in the same match.
Upon entering a Nimbus Island, you will receive a Respawn Card. Getting eliminated on a Nimbus Island uses up the Respawn Card. You can summon a genie on a Nimbus Island, which grants every player in the summoning team an additional special Respawn Card.
The Nimbus Islands are divided into 3 zones, with the palace containing the most supplies. However, it comes with the risk of even more intense battles.
New Vehicle: Flying Carpet
In the themed mode, you can pick up Flying Carpets that can be used as vehicles. Flying Carpet vehicles have the following 3 characteristics:
When there is no one on a Flying Carpet, players can use emotes near the carpet, causing it to dance with the player. When idle, the carpet will turn around and observe nearby players.
Flying Carpets can switch between low-altitude and high-altitude flying. Flying at low-altitude is slower and closer to the ground, and passengers will be able to fire from the backseat. When flying at high-altitude, players cannot shoot, but can activate a short speed boost.
Players can aim at a Flying Carpet from afar to recall it, and they also have the option to release it.
Sky Treasure Ship
The map includes a flying Sky Treasure Ship that can travel to different locations.
The Sky Treasure Ship flies following a fixed route and stops for a while at each boarding point. When the Sky Treasure Ship reaches its final destination, the final crate can be opened for rare rewards.
There is a viewing mechanic on the Sky Treasure Ship that allows you to watch the ship sail from a special perspective. It is also loaded with supplies and randomly drops lots of air drop rewards at boarding points along its route.
The Sky Treasure Ship also features a Firework Cannon, which can launch fireworks or be used for movement.
New Throwable: Grooving Grenade
A new throwable that can be picked up in themed areas and used for temporarily suppressing enemies.
Throw the Grooving Grenade to summon a genie and create a temporary dancing zone at the landing spot. Players in the zone are forced to dance with the genie.
Throw multiple Grooving Grenades into the same area to enlarge the dance zone and refresh its duration.
New Tactical Item: Portal Staff
A new tactical item that can be obtained on the map. After using the item, it can create 2 portals for quick mid-range transportation, rescuing teammates, and teleporting throwables to provide unexpected advantages!
Portals can be used to teleport between each other.
Portals can be used to teleport throwables, consumables, vehicles, and players.
Treasure Hunt Mechanic
At the beginning of the match, all players will receive a Treasure Map. After using it, a treasure location will be marked on the map.
Crates are divided into regular and premium crates. Find crates of different values to obtain supplies.
There could be a Vault Key inside any crate. Open a Treasure Vault for a chance to obtain rare supplies.
Themed Areas
Festive Town: There are multiple towns that can be found on the map. Each contain a small vault as well as plenty of supplies.
Celebration Hall: Experience a variety of gameplay, including chimes, cakes, javelins, and more!
Chimes: After players enter the area, the wind chimes will ring sequentially. Players need to use guns to shoot the correct wind chimes to solve the puzzle. After solving the puzzle, players can receive a restoration buff and supply rewards. Players can strike the chimes in different sequences to create rich melodies and get rewards.
Cake: There is a huge Gift Box at the center of the area. There is a flute floating in the air. You can interact with the flute to play a melody, at which point a gift box will automatically open to reveal the celebration cake inside. At this time, you can make a wish to the cake, allowing you to take a picture with the genie and receive supply rewards once you're finished with your wish.
Javelin: After entering the area, you can pick up a javelin and a treasure chest tied to balloons will appear in the air. Players can throw the javelin to travel medium to long distances. If the javelin hits the treasure chest, the player will directly get the supplies. The javelin and firearms cannot both be equipped at the same time. After throwing the javelin, the player will fly along with it. The javelin disappears when leaving the area, as well as after being used.
New Enchantopia Area
In Enchantopia, you can freely participate in area activities and enter the Progress Hub to try out editing. Take on various creative challenges!
New Map & Gameplay Templates
New Map Template: Similar to the Nimbus Island of the themed mode, it comes with a night sky.
New Gameplay Template - Bio Infection: At the start of the game, a random player will be turned into a zombie and can infect other players to turn them into zombies.
New Fairy Tale Parts: These include pirate ships, cannons, telescopes, and more.
Added 2 new weather effects, rainy and overcast.
New Gameplay Devices
Music Tile Device: When a player steps on a music tile, it will sound with corresponding music. The color and tones can be edited.
Helicopter Device: Can be used to spawn UH60 Helicopters.
Storage Device: Allows players to store and retrieve items while playing. The item data can be saved to the cloud.
Chat Bubble Device: Generates a chat bubble above the character's head. Players can edit the contents and duration of the bubble.
Overall Action Device: Detects all actions within the match, and can execute specific actions.
Camera Device: Allows you to switch camera angles or lock the camera onto a character. Players can dynamically adjust the camera parameters.
Gameplay Device Improvements
Character Switch Device: Added an option to transform into a zombie with various forms. When transformed, the zombie has the ability to infect and knock down players.
Environment Control Device: Added rainy and snowy weather.
Character EXP Device: It can now reset the character level to 1 or decrease it by one level.
Buff Management Device: Players can now jump directly to the customization page. A new invincibility buff has also been added.
Multiple-Choice Decision Device: It now supports up to 10 options.
Variable Management Device: Can now directly modify a player's points.
Interactive Device: Interactive objects can now display models during gameplay.
Area Trigger Device: Added a trigger option for when a certain number of players are in the area.
Game Parameter Settings
Custom Battle UI Layout: The battle UI layout can now be customized for WOW. It does not conflict with other modes.
Improved Device Categorization: Devices are now distinguishable by colors.
New HUD Information Display Interface: Displays Faction information.
Overall Action Management: This page is accessible from all devices.
New Game Parameter: Added the option to retain equipment from the current match.
New Game Parameter: Added an option to show elimination streaks.
Match Log Updates: In-game logs now include features for displaying variables and expressions, as well as the ability to export logs to the clipboard.
Controls & Interaction
Custom Material Colors & Patterns: Material colors and patterns can now be customized.
Decorative Objects Supporting Custom Materials: Materials of decorative items can also be customized.
Prefabs Retain Grouped Object Interactization: After generating a prefab, the previous grouped object remains interactized.
New Timed Devices & Corresponding Reminders: For certain time-limited supplies related to events or themes, they will be replaced with default supplies when they expire.
Other Updates
The Social Lobby now shows WOW Creator information.
Improved the WOW creation evaluation process.
Improved how the trending tab is shown by supporting sub-themes. (This feature will gradually become available when the version releases.)
Smart Generator: Players can input custom text, and the system automatically generates components based on the inputted text.
Group Editing Improvements: When a player is editing an object, teammates are unable to edit the same object.
Beta Creation Gameplay Description
Pan and Blade Ball: There is pushback when deflecting the Blade Ball with a Pan. Players compete on a small reef, and if pushed into the water, they must quickly swim back, or they won't be able to continue deflecting the Blade Ball. Players compete in this 2v2 team deathmatch.
2v2 Grenade Blade Ball: The Grenade Blade Ball explodes when the countdown ends, inflicting damage to or eliminating players within its blast radius. If the Blade Ball is not deflected successfully, it will explode immediately. Players compete in a 2v2 team deathmatch.
8-Player Grenade Blade Ball: The Grenade Blade Ball explodes when the countdown ends, inflicting damage to or eliminating players within its blast radius. If the Blade Ball is not deflected successfully, it will explode immediately. 8 players compete in a score match with respawns. At the end of the countdown, the player with the most points from eliminating others wins.
Aerial Ship Combat: The Grenade Blade Ball explodes when the countdown ends, inflicting damage to or eliminating players within its blast radius. If the Blade Ball is not deflected successfully, it will explode immediately. 8 players compete in a score match with respawns. After the countdown ends, the player with the most points from eliminating others wins.
Players can obtain the Sword Aura Boost buff by eliminating an enemy. This buff can be stacked by continuously eliminating enemies. Players compete in a 6v6 team deathmatch.
Zombie Infection Mode: Players are randomly divided into zombie and human factions at the start of the match. When zombies eliminate humans, the humans will turn into zombies. Humans need to fight against zombies, and once only a few remain, they will transform into heroes with enhanced abilities. 8 players are divided into 2 factions, and only 1 faction will emerge victorious.
New Content
Added the Truck Stop urban area to the Miramar map, along with improvements to the surrounding terrain, vegetation, and road network.
Added the Partona urban area to Miramar. Improved the surrounding terrain, vegetation, and road network. The Los Higos urban area and related terrain have been removed.
New Gas Station: Players can use a small amount of tokens to refuel their vehicles here.
New Ziplines: Added to the Miramar map to allow players to quickly move through the terrain and even cross bodies of water.
New Trade Shop: Players can sell specific items. During each match, the shop randomly selects 5 types of items within a certain range. Players can sell items of this type to the shop. The shop also provides a small number of items for players to purchase.
Sandstorms will occur in Miramar. Be sure to take cover while playing.
Available: 2024/3/17 at 2:00 (UTC+0)–2024/5/17 at 23:59 (UTC+0)
Reward Updates - New Legendary Items: C6S17 Glasses, C6S17 Set, C6S17 Mask, C6S17 Cover. Updated PUBG Conqueror Avatar Frame and Ace Dominator Avatar.
Season Token Event Shop Update: C6S17 - Parachute
Adjusted the rating point limit for guests.
Improved the notification messages when leaving a match, reconnecting to a match, and other statuses.
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